Overview[]
The Hitman profession is a negative Karma profession located in Vinnie's Bar on the Third Island.
As a profession available early on, the Hitman profession can potentially net you large stat or $ bonuses.
Considering each Hitman shift lasting one hour, the likelihood of getting such bonuses is high. However, the risk of you being jailed or losing money is also quite high - so be wary and consider saving before working several shifts in a row.
Requirements[]
In order to work as a Hitman, the player must have at least 180 Strength and some negative Karma. Additionally, you can only work as a Hitman in the Evening and Night.
To get promoted, you have to increase your Strength and work at least 3 times per rank. You must also keep your Karma negative (even if it's just -1 Karma).
Ranks[]
Job Title | Salary per shift | Default message |
---|---|---|
Diaper Sniper | $90 | You picked him off real good. |
Guerilla Gunner | $105 | Whacked. |
Lunatic Liquidator | $133 | Target Eliminated. |
Precise Plugger | $147 | Boom! Headshot! |
Natural Born Killer | $172 | You made quick work of him. |
Elite Eliminator | $201 | Another day, another dead guy. |
Mr. Clean | $232 | You cleaned up someone else's mess. |
Ninja Assasin | $270 | You ninja'd your target to death. |
Tactical Sniper | $310 | You blew him away from 1000 paces. |
Pro | $357 + Secret Weapon | Vinnie gave you a high profile target; another clean kill. |
When you reach the max rank of Pro, Vinnie will give you the Secret Weapon, the most powerful of assault rifles.
Random Events[]
$ bonus events
- You got a bonus for dealing with one of Vinnie's brother-in-laws -- Now go have some fun. (+$21,000)
- You were sent to do an out of town job. It went smoothly -- you even got paid travel expenses! (+$9,875)
- You whacked two guys in one night -- Now THAT's productivity! (+$7,240)
- You took care of your target, as well as both of his cronies. That's worth a little something extra. (+$6,200)
Stat bonus events
- You cleaned out a house full of rival hitmen. No one likes competition. (+28 Strength, +14 Intelligence)
- You spent the day combat training; staying in shape is always a good idea. (+22 Strength)
- Your 'Assassination Robot Kit' finally came in the mail! (Some assembly required.) (+26 Intelligence)
- 'Hardcore Hitman' nominated you for 'best dressed' this year. Way to look sharp! (+22 Charm)
- You sent roses to a target's funeral. Whatever helps you sleep at night. (-$1000, +16 Charm)
Negative events
- Your target got away. How very disappointing. (-$2,000, -10 Strength)
- You found your target, but he was dead when you got there. Somebody beat you to the job. (-$3,000, -15 Intelligence)
Jail events
- Your target had a police escort, but you took the shot anyways... and missed. Looks like you're going away for awhile. (Jail)
- You didn't 'clean up' very well after that last job. You can sit and think about how it all went wrong... in jail. (Jail!)
- You got pinched by an undercover agent. You really can't trust anyone. Especially... in jail. (Jail!)
Trivia[]
- The Hitman profession has one of the highest number of random events, with 14 total.
- With 3 possible jail events, the Hitman profession is one of the riskiest to work - especially considering each Hitman shift only lasts 1 hour, it can be very tempting to spam work in hopes of getting a high $ bonus, only to end up in jail for 7 days.
- This can however be used to your advantage if you are aiming for the Career Criminal trophy (going to jail at least 5x).